‘Star Wars Battlefront’ Best For Those With Online Connectivity

“Star Wars Battlefront”is a reboot of a beloved video game franchise which spawned several sequels.

Attention to details in visual and sound were accomplished almost flawlessly by video game developer EA DICE.

EA DICE dedicated much of the development to recreating a majority of the film franchise’s props, sounds, set locations and other properties.

Every laser sound from a blaster and many of the familiar environments of the original trilogy are instantly recognizable.

A majority of the game revolves around multiplayer, where teams switched between the Imperial Storm Troopers and the Rebel Alliance.

Nine multiplayer modes range from team based objectives to smaller free-for-alls.

Modes like “Walker Assault” and “Supremacy” played well as large scale objective based modes, where up to 40 players would shoot from trenches, take down enemy vehicles, and hold down positions for success.

Other modes, like the standard “Team Death Match” and “Cargo” had more to do with infantry combat. They had less vehicles and less of a team based mentality.

“Battlefront” also differed in terms of gameplay with the options of a third person or first person view, nearly unlimited ammo supply and equipment on a rechargeable cycle.

This installment felt much more relaxed in its gameplay style which created a more non-competitive experience. Most shooter games do not accomplish this. Instead, most force players into quick reflexive action and constant multi-tasking.

Players who hope to find a strategic or fast paced run-and-gun style similar to “Battlefront” will likely be left disappointed.

Iconic “Star Wars” vehicles and characters like Luke Skywalker were scattered around the environment in the form of power ups, which was more refreshing than acquiring points to utilize special abilities or waiting on the next ship from an air base.

Much of the fun wore thin after a few matches though, since most matches lasted nearly fifteen minutes and the spawn system would bring players to locations too far from the action.

The single player experience was also very limited and not as engaging as the multiplayer, even with the option of local multiplayer.

“Survival” mode felt uninspired and the ‘Mission’ modes seemed like filler to pass the time between breaks from multiplayer at best.

“Battlefront” succeeds in the sense that it can provide true immersion into the beloved film franchise for a few hours at a time in multiplayer. However, this title will probably be poorly received by those without the capability for online connectivity.